![]() : Saved core options file to "C:\Users\Desktop\RetroArch em\RetroArch-Win64\retroarch-core-options. : Saved new config to "C:\Users\Desktop\RetroArch em\RetroArch-Win64\retroarch.cfg". ![]() : SYSTEM_DIRECTORY: "C:\Users\Desktop\RetroArch em\RetroArch-Win64\system". : Redirecting save state to "C:\Users\Desktop\RetroArch em\RetroArch-Win64\states\Silviana (1989)(Pack In Video)(jp).state". : Redirecting save file to "C:\Users\Desktop\RetroArch em\RetroArch-Win64\saves\Silviana (1989)(Pack In Video)(jp).srm". : Remap directory: "C:\Users\Desktop\RetroArch em\RetroArch-Win64\config\remaps". Yes I got blueMSX working How I started retroarch from the command line like this: retroarch -menu -verbose > log.txt 2>&1 and found the following lines in the log: RetroArch WARN :: SYSTEM DIR is empty, assume CONTENT DIR D:HyperSpinEmulatorsRetroArch1942 (Japan). : No game-specific overrides found at "C:\Users\Desktop\RetroArch em\RetroArch-Win64\config\blueMSX\Silviana (1989)(Pack In Video)(jp).cfg". : No content-dir-specific overrides found at "C:\Users\Desktop\RetroArch em\RetroArch-Win64\config\blueMSX\Silviana (1989)(Pack In Video)(jp).cfg". : No core-specific overrides found at "C:\Users\Desktop\RetroArch em\RetroArch-Win64\config\blueMSX\blueMSX.cfg". : Loading dynamic libretro core from: "C:\Users\Desktop\RetroArch em\RetroArch-Win64\cores\bluemsx_libretro.dll" Requires to run for at least 4096 frames. : Does not have enough samples for monitor refresh rate estimation. : Content ran for a total of: 00 hours, 00 minutes, 00 seconds. : Using content: C:\Users\Desktop\Silviana (1989)(Pack In Video)(jp)\Silviana (1989)(Pack In Video)(jp).dsk. Was able to get it to connect to RetroArch, but I did have to remap. : Updating firmware status for: C:\Users\Desktop\RetroArch em\RetroArch-Win64\cores\bluemsx_libretro.dll on C:\Users\Desktop\RetroArch em\RetroArch-Win64\system Y button to C Button Up) and it should change the controller settings used by the core. : Failed to create rendering backend: freetype. : Requesting 64 ms latency, using 64 ms latency. : Using font rendering backend: freetype. ![]() Batocera will automatically hide the extra disk files and only show the M3U playlist as the playable game in EmulationStation. For example: test-game.m3u test game disk 1.dsk test game disk 2.dsk test game disk 3.dsk. This can be handled by RetroArch using a M3U playlist. When/if this core gets an update it would be nice to have the. Some MSX2 games require multiple disks to play. Hi, The standalone BlueMSX emulator has an option to Insert a Special Cartridge in Cartridge Slot 1 or Cartridge Slot 2. : Vendor: Intel, Renderer: Intel(R) HD Graphics 4600. Is not yet supported in the bluemsx port of Retroarch. extensions: WGL_EXT_depth_float WGL_ARB_buffer_region WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_pixel_format WGL_ARB_pbuffer WGL_EXT_extensions_string WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_multisample WGL_ARB_pixel : Adaptive VSync supported. Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2 CPU Model Name: Intel(R) Core(TM) i5-4460 CPU 3.20GHz ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |